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Live on this siteA real-time roguelike typing shooter, solo or multiplayer, on an HFSM-driven ECS engine of its own, played with Vim motions on a keyboard, a mouse or a phone's touchscreen.
A real-time roguelike typing shooter, solo or multiplayer, on an HFSM-driven ECS engine of its own, played with Vim motions on a keyboard, a mouse or a phone's touchscreen.
A single-binary log transport in Go. It collects from files, stdin or other nodes, then filters, rate-limits and formats entries for files, consoles, live streams or the next node.
LogWisp began as a way to stop doing the same thing every morning: SSH into
each server, tail -F a file, grep it, repeat on the next one. The platforms
that solve this are sized for fleets; my servers are a handful, their traffic
is low, and I wanted one static binary that streams, filters and forwards logs
and asks for nothing else. This is how that binary found its shape.